VideoFlow Studio

About

A harness, around an agent, on top of an engine

VideoFlow Studio is a video agent harness: it briefs a coding agent — the same kind you already run for code — to do one job well, turn a product's own website into a launch video for it, then keeps that video editable long after the agent is done. It runs on VideoFlow, the open-source video-as-code engine. Studio decides what to build and hands the agent everything it needs to build it; VideoFlow is what actually renders the result.

Why an agent, not a template

A template asks you to fill in blanks it already decided the shape of. This reads your actual product (its screens, its type, its colour) and composes a film around what it finds, scene by scene, checking its own work against the rendered pixels before it hands anything back.

Why VideoFlow underneath

Every film Studio builds is a real VideoFlow project: a portable document, not a proprietary timeline. That is what lets you keep iterating on it afterward — a follow-up request in words, or a direct change in the timeline editor — using the same document the agent produced.

Two ways to run it

CLI: your machine, your subscription

Run it from a CLI with one command. It drives your own Claude Code or Codex subscription on your own machine: the compute is yours, the film is rendered locally, and it uses no AI credits.

Hosted: nothing to install

Prefer not to use a terminal? Give us your URL and our own agent, browser and renderer do the work in the cloud while you watch and steer. It is billed in AI credits. Either way you get the harness (plan, skill library, review passes) and the same browser video editor.

The engine

VideoFlow itself is Apache-2.0 licensed and open source. If you want to see what Studio is actually built from (the layer model, the renderers, the timing system) lives at videoflow.dev, with the source on GitHub.